#ifndef LIRSAVED_H
#define LIRSAVED_H

#include "shue.h"
#include "lirgame.h"

class LIRSavedGame
{
	public:
		int32		bet, progressiveBet;
		int32		numDealerCards;
		uint8		dealerCards[MAXDEALERCARDS];
		int32		numPlayerCards;
		uint8		playerCards[MAXPLAYERCARDS];
        uint8       raisePassTurn1;
        uint8       payTable;
        uint8       bMalfunction;       // kharmon.  01-05-06.  #4250.
        bool8       bHasDeckSeed;       // kharmon.  10-16-06.  #8226.  Going forward, only save the deckseed, not the actual cards.
        int32       nDeckSeed;  
};

#endif
